As a problem solver who strives to create a more accessible and user friendly world, I know that sometimes business needs require lightening fast results. House2Home has an existing web platform that it uses to sell home decor.
House2Home wants an innovative feature integrated on their home screen that helps people who have moved into a new space. A customer survey revealed that:
House2Home is a startup company that sells home decor at a low price point. Realizing that most consumers purchase home decor products in line with categorical themes, how can products be presented to yield high conversions?
I am a UX designer and fine artist who loves the art of home decor. With nearly a decade of higher education under my belt, I am well versed in enhancing a space on a tight budget. Approaching kickoff for this project, I was very excited to have a high degree of sympathy for the users.
Total project time: 5 days (until showcasing a viable & validated solution)
Original scope: Create a feature to help users who have just moved into a new place purchase themed decor for cheap in a group.
Team: I worked by myself on this project, from the research to the development of the UI and prototype.
Constraints: The product needs to be a website, starting with designs for larger screens
I organized a design sprint, my goal was to have a validated product in five days. Each day of the work week had a purpose and a takeaway, and if followed carefully, would leave House 2 Home with a working prototype and a viable solution to their problem; which would need further development.
The goal for the first day of the design spring is to develop a map that illustrates the users journey to complete the most critical objective this product should accomplish.
This product really should benefit people who don’t have a whole lot of time to shop for things and who don’t have a whole lot of money to spend on expensive items. The final product should also aid people who have developed a taste for certain decor styles and need help finding items to match. House2Home should take the guesswork out of purchasing accessories by creating combo packs for people to browse and purchase.
House2Home’s target audience demographic is primarily younger people who are getting into new apartments or living spaces. People who are new to living alone will benefit the most because they are starting with a fresh palette. For example, someone who has a space decorated with country chic accessories that is trying to infuse a bit of modern appeal might not benefit from an entire kit of accessories - they may just want one or two pieces.
Iterview highlights:
With the research data gathered from interviews, personas developed. I used the personas to gain empathy so I could develop a useable product. Here is an example of a persona I created for this project.
I began my process by looking at what leaders in the industry are doing to sell their products. My goal was to gain understanding about the industry especially how leaders handle information hierarchy and design elements.
The very first website that popped up in my google search I spent a great deal of time investigating. The company is worldmarket.com. Here are some things that caught my attention right away:
The features I flow I thought was the most efficient was:
Finally, I reached out to five people who agreed to partake in a usability test later in the week.
Since I found WorldMarket.com to be visually inspiring, I decided to do lightening demos with their website. Basically, I quickly sketched users routes in my sketchbook.
Next, I did a few rounds of crazy 8 drawing, quickly sketching out one screen in my perceived user's flow.
After selecting the crazy 8 frame I thought worked best with my project goals, I created critical screens. I quickly drew out the screen before and the screen after.
I came back to my project and re-examined my sketches and my critical screen drawings. The next step was to create a several panel storyboard showing the process a user would take navigating the module. I thought of this portion of the process as a lightweight, sketched wireframe that I would use for building a prototype.
I chose necessary UI elements while sketching my storyboards that I expected to use in the prototype. I decided to include the process of selecting and creating a custom package for this part of the sprint, as I found it to be most critical.
The last thing I did on day 3 of my 5 day process was reach out to my participants to schedule my day 5 usability tests.
My favorite day in the sprint process, prototyping! I developed a well rounded prototype for my participants to use for usability purposes.
This product is interactive, sleek, and easy to use. It allows users to visualize items in their spaces and custom create packages for purchase.
On the last day I did usability testing to make sure my product was meeting the goals that I developed at the beginning of the process. I took notes and carefully watched as my participants navigated my screens. After all of my usability tests were done, I made a few edits to UI elements, and clarified my on screen instructions a bit.